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Skill Complications
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Jun 21 2008, 12:07 AM EDT
FireLance
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Author: FireLance
A Combat-Like Approach to Skill EncountersIn my view, one of the key factors that contributes to the apparently low success rate for the skill challenge system
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(Word count: 2662)
Jun 20 2008, 11:56 PM EDT
FireLance
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(Word count: 2660)
Jun 20 2008, 11:20 PM EDT
FireLance
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Jun 20 2008, 11:19 PM EDT
FireLance
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Jun 20 2008, 11:19 PM EDT
FireLance
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580 words added
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Here's a sample write-up of a level 4 standard complication. This is more of a PC vs. environment encounter than a social encounter. While I
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Jun 20 2008, 11:06 PM EDT
FireLance
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(Word count: 2072)
Jun 20 2008, 11:06 PM EDT
FireLance
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There are basically two steps to running a skill complication. The first step is the progress phase in which the PCs take turns to make
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(Word count: 2072)
Jun 20 2008, 10:47 PM EDT
FireLance
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Jun 20 2008, 10:47 PM EDT for: no reason given
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