Session 12This is a featured page

After Quinn's death a few things happened. First off, he changed to his true form. It turns out our companion was in fact a doppleganger. If it were not for his comraderie and how well he fought along side us, I would be concerned that he was maybe working for the very villain we are looking for. Another thing that happened was that our mood turned somber. Death had taken one of us and while the others were not a friendly with Quinn as I was, I think they sensed their own mortality in his death. Lastly, our newest member, the Drow Elf Kel Vecchios, looted the corpse. No one seemed to care in the group, which I found odd for I have heard that Elves, Men and Dwarves are against such practices. Being Githyanki, I understand that the corpse laid out in that dank room is no longer my friend Quinn and frankly, his belongings would be more useful to us than being left behind.
With the creature vanquished we were able to search the island in the middle of the room. Here we found a skeleton and some interesting objects. There was a scroll tube with a few notes tucked inside and a few potions of health. We rested here and examined the notes. From what we gathered, the skeleton was an emmisary to this Kalarel person we've been looking for. In the note it said that if he was 'not receptive' to 'release the creature in the node by wetting the node' and running away very quickly. We can only assume that Kalarel released the creature on this poor soul and then had it sealed in here. In hindsight, the warning on the door should have been heeded.

After our long rest, we decided to head out and find Kalarel and put an end to this whole mess. The rest of this level proved to be a dead end, with all the other passages caved in and impassable. So, we returned to the entrance room (where the pit was) and took a corridor going to the other side of the keep. After some wandering, we found a set of stairs that descended in to darkness. Only the Drow can see in the dark, so he naturally went down to check it out. I lit a sun rod and waited for any signal..... literally any signal as Kel is mute and perhaps should not be sent alone in to the dark where we cannot help him. Regardless, we strained our ears while he crept in to the inky black. It was not long before we heard the twang of his hand crossbow and figured it was time to move. The hallways split in several directions and while we didn't find Kel immediately, we heard him ringing the bell he stole from the goblins while zombies converged on us from every direction. While they attacked from front, side and rear, we handled them easily enough.
With the zombies dispatched of, we decided to check out the room in which Kel first saw them. Also, the hallways all had strange magic runes inscribed in the floor and we figured on dealing with them later. Beyond the initial room (which was empty) there was a sarcophagus filled hall that led to a crypt with altars. Before even reaching the crypt, however, we noticed that some of the sarcophagi emitted the sounds of someone scratching with in. We tried to open a few, but found only solid stone and so moved on towards the altars. This is when the skeletons attacked. With a loud banging and clattering, the lids of all the sarcophagi opened and slammed shut repeatedly in a blur of movement. When the dust settled, we were surrounded by skeletons and the battle begun. We fought hard, as the skels were everywhere and deadly. Every so often the lids would clatter again and a few more skeletons would join their brethren in assaulting us. In fact, more than twice, as I tried to put some distance between myself and the bags of bones, so that I could fire my blasts without suffering blows, the stone coffins coughed up more of these wretched undead right next to me. At one point Kel even had to retreat out of the room, since he was cut off from the rest of us and quickly getting surrounded himself. Fargrim and I were close at first, but as I backed up to fire my blasts, they closed in upon him as well and he was fighting for his life. Korrick and Hanz also took heavy hits, nearly going down before we finally finished off the horrors.
It was an ugly battle and had we not been at our best we would have joined them in undeath.
After the battle we continued on into the actual crypt (the stone sarcophagi were really in a large hallway-type entry to the crypt itself). Here we found the final resting place of the hero who had built the keep long ago to keep the rift to the Shadowfell closed. Even in his ghostly form he exuded power, and questioned us intensely as to our purpose in his keep. After answering his questions, and satisfying his curiosity and proving that we not only are intent upon closing the rift but also have the skills, he granted us his longsword. The burning question in my mind, however, is after the beating we took from the skeletons... how capable are we really? After all, our ghostly friend was unable to keep the rift closed and he could have easily destroyed us. So, if he failed and now it's even more deadly than when he tried..... well, it just doesn't look too positive for us. That's all I'm saying.
Regardless, we left the halls of the undead and moved on, jumping over the glowing runes (which I had determined are set to explode when a living creature steps upon them, which would be why the undead were able to cross with out consequence). The corridors here snaked in seemingly random directions, even circling back to the crypt area, but there was one way that led out. Here the corridor ended in a long steep staircase heading down to a lit room.
This is where things started to get ugly for us. We entered the room as a group, like we were going to storm the place and found a large chamber with a pit in the middle. There were a few Hobgoblins here and a couple of exits as well, the most notable one being directly across from us where we could see a giant cage holding a large nasty looking spider. The particulars of the combat are hazy to me, perhaps due to the spider venom or maybe the just mix of adrenaline and fatique from the difficult experience. I'm not sure.


rauthik
rauthik
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