4to3: WizardThis is a featured page

Cantrips

- All cantrips (0-level spells) can be cast at will.

At-Will Spells

When a wizard gains the ability to cast a new level of spells (at 3rd, 5th, 7th, 9th, 11th, 13th, 15th, and 17th level), he may choose one spell of at least two levels lower than his maximum to cast at-will. At 3rd level, the wizard may choose a 1st-level spell even though it is not at least two levels lower. He no longer needs to prepare that spell, and may cast it an unlimited number of times per day. An at-will spell is cast at the minimum possible level. He may still prepare the spell and cast it at normal caster level if he chooses.

At 10th level, at-will spells are cast at minimum+2 level.

For example, a 3rd-level wizard chooses magic missile as an at-will ability. At 9th level, his at-will magic missile still only deals 1d4+1 damage, but if he prepares the spell it will deal its normal 5d4+5 damage.


Propagandroid
Propagandroid
Latest page update: made by Propagandroid , Jun 14 2008, 9:10 PM EDT (about this update About This Update Propagandroid Rename - Propagandroid

No content added or deleted.

- complete history)
Keyword tags: 3e 4e d&d dungeons & dragons
More Info: links to this page
There are no threads for this page.  Be the first to start a new thread.

Related Content

  (what's this?Related ContentThanks to keyword tags, links to related pages and threads are added to the bottom of your pages. Up to 15 links are shown, determined by matching tags and by how recently the content was updated; keeping the most current at the top. Share your feedback on Wetpaint Central.)